Brenta Blevins
Brenta Blevins
Brenta Blevins
Brenta Blevins

Research and Publications

Research Statement

My scholarly interests primarily concern the multiple intersections of writing and technology. Writing itself is a technology, but also intersects with multiple other technologies in the production and consumption of writing. I define writing broadly to include the traditional alphabetic form, as well as other modes, including the visual, aural, and so forth. As such, my research focuses on theorizing literacy and writing pedagogy across multiple media, genres, and sites. In examining writing in the academic, personal, and professional contexts, my approach integrates rhetorical theory—from the ancient to digital, multimodal/multiliteracy theory, genre theory, communication across the curriculum, and cultural studies. To understand twenty-first century composing practices, I historicize literacy across centuries and media. In my research, I analyze texts in the emerging media of Augmented Reality, Virtual Reality, and Mixed Reality, comparing them with antecedent versions of similar texts that use "antiquated" media. I present how understanding the similarities between and affordances of these forms enables both creators and instructors to better understand composing in new and historical modes.


“Designing Scholarly Multimodal Texts: A Peer Review Process.”

With Stacy W. Rice and Russell G. Carpenter.

The Peer Review (October 2015): n.p.

“July Webtext of the Month: ‘What is Code?’”

Digital Rhetoric Collaborative. July 31, 2015.

"Reflections from the Trenches in the Cloud" online teaching series.

Digital Rhetoric Collaborative. January-February 2015.

“Using a Collaborative Classroom Wiki for Exam Study.”

Digital Rhetoric Collaborative. October 15, 2014.

“Academic Opinions of Wikipedia.”

Digital Rhetoric Collaborative. May 7, 2014.

“January Webtext of the Month: Hollow.”

Digital Rhetoric Collaborative. January 28, 2014.

“Visualizing Data through Infographics.”

Digital Rhetoric Collaborative. November 14, 2013.

Peer Review

Named Review for Creating Mobile Augmented Reality Experiences in Unity, Jacob Greene, Programming Historian, Aug. 2018. 

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